
A 3D atmospheric exploration game set in a snowy mountainous world. Players must uncover and disable hidden terminals scattered across forests, plains, and hills to unlock a mysterious gate. The game features environmental storytelling, hidden lore, and voice-guided narrative elements that immerse players in a haunting, lonely landscape.
The Whispers of Halcyon
My Projects

Hexahedron
A short 3D platformer where players parkour across three massive cubes, each designed with its own unique style and atmosphere. Built to challenge movement, precision, and spatial awareness while showcasing diverse level design in a compact experience.

The Failsafe
A 2D puzzle-platformer created with a small team. The game follows Bob the Gnome, who awakens on an abandoned alien planet after a failsafe artifact reactivates. Players explore interconnected biomes, solve environmental puzzles, and use unique mechanics such as sacrificing and reusing their own corpse to progress. Blending exploration, storytelling, and inventive gameplay, The Failsafe challenges players to uncover the secrets of a lost alien civilization while racing to cure Bob’s mysterious infection.
About Me
I’ve loved video games ever since I was a kid. They’ve always been a source of inspiration and imagination for me. Minecraft fueled my creativity, letting me build anything I could dream of. Rocket League taught me persistence, spending countless hours improving at something I loved. And the Ori Franchise (Ori and the Blind Forest & Ori and the Will of the Wisps) showed me how powerful storytelling, music, and platforming can be when they come together in a world that feels alive. I’ve always been drawn to puzzle games too, like Portal and The Talos Principle, for their clever design and sense of discovery. School was never really my thing, but that didn’t stop me. Instead, I chose to educate myself and carve my own path toward becoming a game developer, turning a lifelong passion into a creative journey.